This patch makes Efl.Canvas.Group work for Efl.Gfx.Filter
Implement what Efl.Canvas.Goup needs only
Remove unnecessary change
This function should use the unified API everywhere and not legacy + unified.
Use the unified API everywhere and not legacy + unified
This seems like a pretty reasonable patch, will wait on @cedric for a second review.
I think also you should probably be setting all the properties here inside the constructor for performance? cc @cedric
Don't we reuse the filter object here?
Question: How to sync stacking/visibility changes after this construction?
I need a hint how to sync stacking.