a touch press is both a touch and a move event, which means the canvas must
update its list of target objects on the first touch press to avoid using the
wrong objects when processing events
@fix
Depends on D11155
a touch press is both a touch and a move event, which means the canvas must
update its list of target objects on the first touch press to avoid using the
wrong objects when processing events
@fix
Depends on D11155
Automatic diff as part of commit; lint not applicable. |
Automatic diff as part of commit; unit tests not applicable. |
I think I know what the intended commit is, though
Please let me know in which case the issue occurred.
I will look around that case to check some cases.
Thank you.
@CHAN I don't recall exactly, but at least one of the gesture unit tests I wrote was failing without this.