- vector add
- vector del
- vector list
- vector part normal image set
|Open||FurryMyad||T5081 Support part type Vector|
|Open||FurryMyad||T5083 Extend Edje_Edit API for Vector|
|Resolved||FurryMyad||T5086 Image manager: list of vectors|
|Open||FurryMyad||T5087 Image manager: show and load vectors as images in manager|
|Resolved||FurryMyad||T5084 Load VECTOR image resources into resource manager|
|Resolved||FurryMyad||T5085 Check if VECTOR image resources is loaded correctly|
|Open||FurryMyad||T5088 Add and del vectors correctly|
|Open||FurryMyad||T5111 Resource Manager: add and del resource dependencies|
|Resolved||FurryMyad||T5089 Properties for VECTOR part|
|Resolved||FurryMyad||T5112 Correctly show VECTOR part on Workspace|
|Open||FurryMyad||T5117 EFLETE_EXPORTER should export vectors into project directory|
|Resolved||FurryMyad||T5127 Make it possible to load svg from different eet|
|Resolved||FurryMyad||T5128 vg_savers/svg: Add implementaion of vg saver to svg file|
Working on Edje Edit API implementation for vectors (edje_edit_vector_add especially) and found that I do really need
edje_svg_loader.c (which is currently in "bin") for parsing added vector file into Nodes to be used in Edje_Edit.
And then WOW, somebody is already doing that!
So looks like I will work on other aspects of EdjeEdit API until merge of this ( D4377 ) commit
Looking forward for this commit to be done as soon as possible!