| | | |interface Efl.Animator | | | |├ (E) animator,tick
The only purpose of this interface seems to be to define the animator,tick event and its associated data structure.
Only Efl.Canvas.Object (and Evas.Canvas) implement it.
Seems too simple to have anything wrong. The only question would be if it's worth having it as a separate interface, or should we merge it into Efl.Canvas.Object (and screw legacy! just kidding, should be merged into Evas.Canvas too).