- User Since
- Dec 2 2013, 11:58 AM (263 w, 1 d)
make the change in the theme
Okay that makes sense! :)
After speaking to @q66, he is going to take care of this.
@Jaehyun_Cho I can do that, sure, however, this would mean that any other theme would also need this fix ... :) Is that acceptable ?
Cross compile means, builing for a different *something* where you have a compiler that produces files and executables that cannot be nativly executed on your buildsystem.
This is done.
I just have a general questions why it is designed like this? eo comes with the code to work with events, the class Efl.Access_Event_Handler seems to to do just that again.
@SanghyeonLee The reason (at least) for efl_class_name_get to handle a object and class is, that it is super easy to get the name of a object in the debugger, p efl_class_name_get(obj) is easily possible without needing to chain multiple functions. However, a macro would not work in the debugger. I guess its pretty much the same thing here for this function :)
Maybe continuing this is just fine?
Fri, Dec 14
Thu, Dec 13
This ticket has been closed as spam because it lacks a description. If this ticket is not spam, please reopen it after adding a description.
This seems to work like this. Feel free to reopen when not :)
fix valgrind warnings
Sun, Dec 9
Actaully, after one day of work: https://github.com/marcelhollerbach/flups Such a daemon exists now, its not nice, but there it is.
Sat, Dec 8
Fri, Dec 7
Yeah, when I wrote this class was not available :)
@netstar can you have a look at this ? :)
Okay - something changed, i don't know what but they are now installed and build with "rw-r--r--"
done with 79ded15ad3c0074e1d378cc5a0accad2399fcc24
This seems unrelated to meson.
It appears that this never came again.
All of them are added now - only thing that is not there is lua-old, lets see if someone complains.
Noone ever complained, so lets take this as done and accepted.