Efl and Elementary 1.13.3 release
Most likely the last update for the 1.13.x series. Please consider upgrading to 1.14.x.
Efl fixes:
- eina: eina_unicode_utf8_next_get should return 0 when one of the parameters is NULL to avoid null pointer access. it also corresponds to the description in doc.
- eina: Add NULL check for eina_threadqueue_free
- Evas GL: reset current surface to NULL when it is destroyed
- Evas GL: Add missing dlopen for GLX 1.x version
- Evas image: Return proper path even with mmap
- evas_object_box: add MAGIC_CHECK when it is added.
- Evas object: verify the parent is valid and fail if not.
- Evas GL: Fallback to indirect rendering if mul_col != 0xFFFFFFFF
- Evas textblock: remove freed item from the line list
- ecore_timer: fix the default return value.
- evas_text: fix default return value.
- Edje embryo: Fix invalid check for get_state_val (text str)
- Eina: fix eina_file_split on Windows and update unit test
- Evas filters: Fix glReadPixels usage for EGL
Elementary fixes:
- Elm_Win: Fix _elm_win_focus_prev_target_del callback added repeatly without callback del.
- elm_genlist: pass eo_it to eo_do func, not VIEW(it)
- [elm_panel] Fix mirroring issue.
- elm_image: return EINA_FALSE if the data source is NULL in elm_image_memfile_set
- atspi: add missing signals array sentiel.
- elm_slider: fix theme apply
- elm_clock: fix theme apply
- elm: add safety check
- elm_segment_control: mark default return value in eolian API
Download
LINK | SHA256 |
efl-1.13.3.tar.gz | aec089cac148af7eddf7af7afcb05d8610607d66476017e137919ab9a5fcf9ec |
elementary-1.13.3.tar.gz | 850b5d91cdceb1bcf4f3d4fe1bb39d2ed258f165090ad3ea6a86c35ca3bfa147 |
Building and Dependencies
If you have an existing EFL or Elementary install, you may wish to delete its header files and libraries before compiling and installing to avoid possible conflicts during compilation. If you are compiling the above, please compile them in the following order:
efl
elementary
If you have an existing EFL or Elementary install, you may wish to delete its header files and libraries before building the above.
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